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Gamification, Sustainability and Feeding a Local Community

Designers Chacha Sikes and programmer Anselm Hook created an exciting online application during the Creative Currency hackathon in San Francisco recently. Called Lemonopoly, the concept is that people can locate lemon trees in their community on a map.

The idea is to involve the community is various ways. It may be to help people look after the trees, to be able to share the fruit with other people in the community or perhaps the opportunity for people to sell their lemons. This could work nicely here with organic fruit in conjunction with Giapo, who would of course pay for them in Giapo dollars that people can redeem for their wonderful ice creams and gelato.

A story in Springwise says “Users score points for their team when they add a tree to the map, add a tree that produces edible fruit, share lemons from a tree they own, offer to teach others how to aid lemon distribution and team up with a grocery willing to sell local fruit. ”

People can also win points by offering services such as picking and pruning, making marmalade etc.

This is a great way for people to be motivated to get more involved in their local community and the gamification aspects make it attractive, tying people in to the concept. We would love to support local initiatives in developing concepts like this using GeoSmart web map and development tools across New Zealand and Australia. We offer free Developer Agreements and flexible commercial models for developers. Something like this would make a brilliant mobile application supporting local communities.

 

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May 23, 2012 Posted by | Australia, Gamification, geosmart, gps, location based services, new zealand, Social Media, Sustainability, Uncategorized | , , , , , , , , , , | Leave a comment

Socialisation – Loyalty Cards and Gamification

Ultimately if you want people to use your loyalty card, visit and spend lots of money enjoying your service, products and services, wouldn’t you rather they bring their friends and family, or encourage them to come and join them. There are gender differences here of course. Shopping for women is often a social activity, something to be enjoyed with friends and is an outing in itself. For guys that might be the case for specific things like food and beverage, electronics and sporting gear (I am generalising and there are of course exceptions:) but in general terms a fun group outing is more likely to be going to a bar, a sporting match etc. Of course hospitality, entertainment, attractions etc are all most enjoyed if done with friends.

Foursquare in its points structure will give you more points if you log into a location at the same time as your buddies. Tap City uses Foursquare Points of Interest and has a game element where you can take ownership of a location by attacking it and getting your buddies to join you in the attack, turning it into a real game, but one that requires that you do check in to places to complete certain activities.

FREE App Rugby2GO for Android and iPhone

Loyalty programs for single venues or large programs with many venues are all there to generate business for your destination premises. This opens up great opportunities for incentives. In many cases points and recognition are enough, but why not encourage people to not only participate but also to get their friends to sign up. For example, lets say we had a loyalty card for restaurants and entertainment. You could have a deal where if you bring a friend to a cafe, you get 2 points, or maybe a free muffin, but if your friend becomes a member of the loyalty program and joins you there, you get more. Its Rugby time in New Zealand with loads of tourists going to Fanzones and enjoying the restaurants, bars, concerts and shows that go with the World Cup. A lot of people have Smartphones and are enjoying FREE iPhone and Android applications like Rugby2GO which has all the Real New Zealand Festival locations on it complete with directions from wherever you happen to be.

These apps are great and are a perfect stepping point to creating social engagement. If they allow you to upload all of your friends from your various social networks in the way applications like Foursquare, Instagram, Layar, and countless others do, then you are already crowdsourcing for free. All you need to do now as an application host is encourage them not only to get their friends to your location using the gamification we have talked about in our other recent blogs, and then also get them to invite them to install the app and join, perhaps using a promo code that recognises that your friends have joined them and identified them as friends, which also of course helps with your profiling.

South Africa v Namibia

Profiling people into groups with similar interests is of course something that Google has introduced with its Google+ circles and we are starting to see this in applications. So if you own a bar or number of bars, are showing the Rugby on your big screens, wouldn’t you like to be able to encourage your loyalty program members to not only invite their friends, but have them sign up to the program, reward them for doing so, then give them a great time so they want to come back, with their friends. This is known as crowd sourcing and also plays a part in viral marketing.

As a footnote on viral marketing, a reminder that you do not do viral marketing, your customers, friends and program members do that. All you can do is facilitate it. Create an environment they want to be at and share and they will do it for you. Of course you have to deliver on your promise and make sure they really do enjoy themselves. There is so much more you can do once you get started and of course we are full of great ideas and desire to help you make it work for your loyalty program. Why not Contact Us and have a chat about it?

October 5, 2011 Posted by | AA Maps, Android, foursquare, geosmart, iphone, location based services, Loyalty Card, Mobile maps, proximity based marketing, Rugby, Rugby World Cup, Social Media, Uncategorized | , , , , , , , , , , , , , , , , , , | 5 Comments

Socialisation Game Mechanics on Loyalty Cards

In our last blog I wrote about achievements such as points or rewards and the appointment dynamic. Another aspect that is very powerful is socialisation. There are many aspects to this including profiling, recommendations and forums and using the appointment dynamic to get more people in the same place.

There are many for and against aspects to profiling and it is happening from a Google level down to individual retailers. It is very important if you are profiling to correctly interpret information and to ensure that if you are doing it in a loyalty environment that the loyalty members understand what you are doing and that they have given their permission.

I have said on many occasions that done in the right way, combining educated opt in, location, interests and open to buy is very powerful. As I’ve said before, if Borders (I have  VIP Card on my key ring) sent me a notification saying that the new Stephen King Book 11/22/63 is in store and they will hold a copy for me with a special promotional offer for the next half hour, knowing that I am in the neighbourhood, I will probably go and buy it.

However, if they sent me the same message about the latest top 10 recommendations of a certain radio host were in stock, I would probably opt out of their service, even though I may at some stage have bought one of those books as a gift for my wife.

There are many ways to mine data about what people are buying and it doesn’t have to be down to product level, category level would be very powerful, and it amazes me that retailers don’t use this as a tool.

Profiling needs to be relatively smart and needs Business Analysts able to interpret information and look for trends and not make assumptions on the basis of one or two retail or other destination visits. Buying a hammer doesn’t make me a handyman, but buying tools on a regular basis would constitute a trend. Of course where someone lives can also be a valuable pointer and our new BIonaMAP application that I’ve blogged about before can provide valuable information in looking at trends from multiple people, especially when combined with data from the Department of Statistics Census which the application supports and Mesh Block and Area unit level.

Recommendations are powerful. In 2009 Nielsen’s released the results of a study that said that 90% of consumers trusted recommendations from people they know, 70% trusted recommendations from people who post them online and 24% trusted text ads that appeared on their mobiles. There are many ways to encourage people to comment on products or locations in a mobile environment. Some organisations worry about what people will say about them, but if that is the case, perhaps they have some work to do and better to know what they are saying and be able to engage with them, or as was agreed at the last Social Media Club meeting in Auckland, the common scenario is that if someone criticises a business in an online forum, others very quickly come to its defence. In a closed environment it is of course much easier to encourage the behaviour you are looking for from participants by providing them with the value they want. This can be done by rewards such as points for participation, bribes such as prizes and by engaging and showing an interest in them.

It has been expressed to me that social media requires additional resources and expertise often not available within destination businesses, particularly retail. Yes it does, the key cost is time and you do need someone who knows what they are doing, but what does traditional advertising cost. If you buy a reasonable sized advertisement in a newspaper, or get an agency to generate letter box mail, what does it cost for creative, artwork, printing and distribution? How many hours of a person’s time would that buy? It’s just another tool and the great thing is that to test the market using services like Foursquare, Facebook and Twitter is that you can try them for free. Add location in an app or mobile web site does involve cost, but done well the return can be huge.

Socialisation offers many more exciting opportunities, but to find out what I am talking about, you will have to come back for the next blog. Please feel free to add your comments in the meantime.

September 27, 2011 Posted by | Business Analytics, Business Intelligence, Data Mining, Loyalty Card, proximity based marketing, Retail, Social Media | , , , , , , , , , , , , , , , | Leave a comment

Adding Game Mechanics and Location To Loyalty Cards

Following on from my last blog Adding Location to Loyalty Cards, an area that I feel is really important is game mechanics. One of the problems with loyalty cards is that they are inherently boring and there are lots of them. We live in a world of constant distraction and we want instant gratification. However that gratification doesn’t have to be a free air ticket or turbo food processor with Ginzu knives. It can be as simple as points or recognition and applications today need to evolve as the public become more tech savvy on their mobiles.

What is game mechanics and how is it relevant? Playing games is part of who we human animals are. Games are a natural part of entertainment and education, whether it is a child doing its first jigsaw puzzle, or the All Blacks heading into a rugby match at that international world competition for a cup. Yes, ultimately no matter how passionate we are about success, Graham Henry and the NZRFU themselves said “It’s just a game.”

Games are immensely popular and computer and mobile  offers massive revenue potential. Gartner predicts that the global video game industry on its own will generate revenues of over US$112 billion by 2015. That doesn’t even take into consideration mobile. Application developers have been all over Facebook, now on Google+ and on devices such as iPhone, iPad and Android and now developers of smart location based games and marketing applications are heading the same way.

Developers are looking to use our interest and passion for playing games to influence the behaviour of consumers and it is working. One obvious area is in the retail, travel, tourism, attraction, hospitality and entertainment industries. Of course as I have outlined in many recent blogs, loyalty is a key aspect that all of these industries are looking for, or in other words, profitable repeat business.

So what aspects should a loyalty application include. A major one is achievements. I’ve talked about reward and that rewards don’t have to be tangible items. A reward can be points such as the points used by Foursquare when you check into a location. They also have badges and mayorships which are either the reward itself or their may be special deals or offers made to those people who come in regularly. The new Tap City game allows you to earn virtual dollars for checking in. One of the great things about group loyalty operations is the ability to cross market, for example using a passport concept where the more locations you check in to, the more rewards you get.

The appointment dynamic is extremely powerful. This is where you want people to do something at either a predetermined time or an ad hoc time. For example a restaurant that is always quiet between 3PM and 5PM on a particular day of the week might offer incentives within the application to get more business at that time of day. The concept I like the most, is pushing deals when you have inventory you want to use in a hurry. An example might be the special of the day in a restaurant where you haven’t sold as much as you catered for. The classic story I often use of a jet boat that is going out in 20 minutes with 5 empty seats. This is a perfect opportunity to push a deal to people who are close by and have opted in to be offered deals. The cost differential between having 4 or 9 passengers is negligible but the fun and entertainment factor of 9 people screaming as the boat does a 360 degree spin is significantly greater for all, including the 4 who paid full price. There is also a potential dynamic of more people seeing them having fun and therefore wanting to have a go themselves. The same could apply to any attraction, like the luges in Auckland and Queenstown.

Queenstown Luge

I can come up with a hundred concepts for different types of locations for cafe’s, restaurants, attractions, theatres, travel, accommodation, entertainment, retail, sport, tourism and so can you.

I will continue this blog next week with more thoughts on game mechanics or gamification that you might like to consider in your location based application. Remember, GeoSmart has all the data and tools you ned to make these ideas possible and whilst we don’t develop these sorts of applications ourselves, we have many partners who are keen to assist you if you want to take advantage of the opportunities now possible because of the large number of people using location aware mobiles. The question is how much extra business would you like?

Maybe you would like to join the discussion and leave a comment of your own to add to the mix?

September 23, 2011 Posted by | Check Ins, foursquare, geosmart, iphone, lbs games, location based services, Mapping Applications, Mobile maps, new zealand, proximity based marketing, Retail, Retail Profit, Rugby, Rugby World Cup, Sales, Uncategorized | , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment